FH6 Off-Road & Cross-Country Tuning Guide
Cross-country is rally taken to its logical extreme: no road at all, big jumps, and terrain that punishes any setup with pretensions of being a race car. An off-road tune in Forza Horizon 6 optimizes for two things — never running out of suspension travel, and surviving landings with the car still pointed the right way.
Ride height: maximum, no debate
Both ends go to the top of the slider. Ground clearance is binary off-road — either you clear the rock or you're a sled — and every bit of height is also usable suspension travel before the chassis touches down on a landing.
Springs: soft, and softest in the rear
The calculator sets spring sliders to roughly 39.5% front and 6.5% rear of your car's range — an asymmetry you won't see in any other discipline. The near-minimum rear soaks up landings (you land rear-first more often than not) and keeps the drive wheels biting over washboard terrain. The slightly firmer front preserves steering authority so the nose doesn't wallow.
Anti-roll bars: minimum
Both bars drop to 5 — effectively disconnected. Off-road, the two sides of the car live in different worlds; coupling them with a stiff bar means a rock under the left wheel unloads the right one. Independence is traction.
Damping: absorb first, control second
Same philosophy as rally: bump at the ~1.0 floor so impacts compress the suspension instead of bouncing the chassis, rebound firm and front-biased (~6.0 front / 5.5 rear) so the car settles in one motion after a jump rather than oscillating down the trail.
Caster: the odd one out
Off-road runs just 2.0° of caster — the same number drag uses, for a different reason. High caster adds self-centering force that fights you in ruts and adds steering load over rough ground; low caster keeps the wheel light and the geometry friendly to suspension travel. Camber stays gentle at −0.5° both ends, toe at zero.
Drivetrain: locked and short
- Differential 60/20 (RWD) — heavily locked on power; one wheel in the air shouldn't mean zero drive. AWD runs 40/10 front, 70/22 rear with the center at 60% — the most front-biased center split of any discipline, because off-road the front axle does real pulling.
- Final drive +0.75 — the shortest gearing of any goal, with 3.50 → 0.90 ratio anchors. Top speed is irrelevant; torque at crawl and corner-exit speeds is everything.
- Brakes 48% front, off-road compound tires at ~29.0 PSI.
Punch in your car's stats for the complete cross-country sheet:
Generate your off-road tune →